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Class Summary |
| AbstractRed |
This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface. |
| AbstractTiledRed |
This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface. |
| AffineRed |
This is an implementation of an affine operation as a RenderedImage. |
| Any2LsRGBRed |
This function will tranform an image from any colorspace into a
luminance image. |
| Any2sRGBRed |
This function will tranform an image from any colorspace into a
luminance image. |
| BufferedImageCachableRed |
This implements CachableRed based on a BufferedImage. |
| FormatRed |
This allows you to specify the ColorModel, Alpha premult and/or
SampleModel to be used for output. |
| LRUCache |
|
| PadRed |
This is an implementation of a Pad operation as a RenderedImage. |
| PadRed.ZeroRecter |
|
| PadRed.ZeroRecter_INT_PACK |
|
| RenderedImageCachableRed |
This implements CachableRed around a RenderedImage. |
| TileBlock |
This class is responsible for breaking up a block of tiles into
a set of smaller requests that are as large as possible without
rerequesting significant numbers of tiles that are already
available. |
| TileCache |
|
| TileGrid |
This is a Grid based implementation of the TileStore. |
| TileLRUMember |
This is a useful class that wraps a Raster for patricipation in
an LRU Cache. |
| TileMap |
|
| TranslateRed |
This is a special case of an Affine that only contains integer
translations, this allows it to do it's work by simply changing
the coordinate system of the tiles. |